Wednesday 17 October 2012

Final screen shots

I have 3 final screen shots to accompany my movie and CryEngine file for hand in. Here they are..





My Final Movie

After completing my movie in Week 5 Class 2 i came to Week 6 Class 1 thinking i would be set to go turns out no... my movie got corrupted and so i had to re-edit it in a new movie making program. After finishing my movie not to the standard i wanted to i was disappointed but relieved. I unfortunately only got to add a 'title' not a ending as nor my teacher or i could figure out how. So this is my final movie

Hope you enjoy :)

Final song choice :)

My final song choice for my movie is... Magical Nights.

http://www.jamendo.com/en/track/953702/magical-nights-jamendo-bonus-track

Thursday 11 October 2012

Developing my movie more..

I have made my first movie but it only goes for 32second. I have to add more to it to get it up to the right time but its looking good so far. I have changed it slightly from my story board but till relatively follows the same idea. The start of my movie will enter into my scenario and show off the entire look, animation and setting. The middle will be a series of short clips showing of good view points involving animation. The end of my movie will be exiting the scenario and trying to capture the size and shape of my models.
I hope to also climb on something during maybe one of the short clips in the middle section to show a birds eye view of the animation of my models.
Here is the YouTube link to my developing movie..
http://www.youtube.com/watch?v=wDRG50K5imk&feature=youtu.be

Music for my movie

I have been looking on the creative commons website at music that i can use for my movie. Something that i can change or post publicly. 

The first minute or so of this song is quite interesting... i thought it might go nicely in my movie as it kinda gives of an exploring vibe or even hunting to find. 

The beginning of this song is really cool. You kind of feel like your walking through a forest and hearing all the sounds The rise in the beginning which develop on the starting point for my movie. When it gets to the talking it looses its strength though. 

This is also really cool. Has a great starting point. Would work really well if i decide not to make my movie just a walk through but more a bit of a walk through and putting in some really cool view points. 

Tuesday 9 October 2012

Youtube clips

Another clip..
http://www.youtube.com/watch?v=FLEdR5VM5Pw&feature=youtu.be

Hopefully i can get some good view points next class...

Another clip

http://www.youtube.com/watch?v=wiBeidSwiC4&feature=plcp

Videoing more view points.. trying to find something that looks cool :)

Week 5: Class 1

Today i started working with video and my model. I have just started learning how to use Fraps and working with ideas on how i want my movie to work. I have also started videoing some small details of animation in my models to get some closes ups on how things work and what doesn't look so good. I have added to these to a YouTube account so here are two links of the first movies i have taken and my developing ideas....

http://www.youtube.com/watch?v=be1r-Z0vnuA&feature=youtu.be

http://www.youtube.com/watch?v=bMYVQA_aTgo&feature=youtu.be
Enjoy :)

Week 4: Class 2

During this class i learnt how to animate one of my models and make it move back and forth. This is the first time i have tried to do this. It worked really well the first time so i have used the same flow graph on more than one of my models. It has added a really good contrast to all of my other models just moving up from underneath the ground. Here is the copy of my flow graph that i made to move them in certain directions and then pull them back.


I have also been developing the first scene of my movie, i wanted it to look like my person was coming out of a full forest shot and into the area where all of my models are. So here is a picture of what my movie will look at the start.




Thursday 4 October 2012

Name ideas for my movie...

I haven't thought too much about the name of my movie because i haven't developed it enough yet for it to even really look like a movie. We also have to incorporate some kind of music back ground, I'm not so sure about this as I'm worried it will change the whole feel of my movie.
I want my movie to be sort of like a dream. Walking into clearing, running from these giant block forms, being relieved once your out. But i don't want to name it something cheesy....
Maybe:
- Block me out
- Giant Dreams
- Dream Scare?
- Block by block..
- Block Monsters...

I think i will talk to my teach about this one :)

Week 4: Class 1 = Glow Texture :)

This is the new texture i found with my teacher!  I really like the contrast it has with the cloth green texture. This is an image if it under the ground level on CryEngine as i am making a flow graph to animate it and move it upwards. I really like this texture and i think it might even be more effective than the cloth. The cloth looks great but is sort of loosing the form of my model. I will text out making a few more with the glow texture and see how it all turns out.

Wednesday 3 October 2012

Story Board

Now i know you can't see these pictures very well but lets just pretend you can :)
Basically my idea is to have some walking out into a clearing from a forrest area. They walk out into the space and these giant block forms start coming up from the ground. The person then starts to run past and around them to get away but is getting followed and blocked by them. I can't decide if i want it  to end by the person looking back to an empty space again or to look back an see all these huge models (something i will talk to my teacher about). Anyway here is my story board.


Quite light but :)

Developing my final movie




I am still working on how my model looks on its own and in the space. I have been working a lot with my texture still as i feel as though it is a little to much. It is sort of taking away the look from my real models shape and the teacher showed me a cool new texture which is kind of glowy. I am still wanting to move my models more and i have developed how to move my model up on a time delay.

                      
Here is an example of that. I am now going to develop a wee drawing of how my movie will go. :)

Thursday 27 September 2012

Week 3: Class 1

After talking with my teacher about getting a new texture for my models i found this. It is a cloth texture but it is also animated. I flows in the wind like cloth would but keeps the shape of my model at the same time. It clashes terribly with my grass on the ground but im getting over that quickly and im thinking about doing something like dirt or sandy.

Full view of my model :)
I have also been working on how to animate things on CryEngine and also how to remove the guys gun and all the 'game' settings that are displayed on the screen. Here are some shots of how i did it.

Here is my spawn point and removing the game settings and gun from my screen :)

Making something move up.

Monday 24 September 2012

100 words about my ideas.

For my final movie i have been thinking about working with animation and making my model move up and down, in and out of view. It would start with someone walking out into a clearing from a forest area to a blank space. Then when they take a step forward multiples of my model would start coming up from the ground, they would begin running from them and continuing to be stopped in their path. On exiting the area i would like it to end with the person looking back behind to an empty area like the beginning. As if it was all a dream.

Photos for interim Week 2: Class 2

These are the 3 final photos i chose for the interim assessment Week 2: Class 2 :)




Week 2: in CryEngine

I have been working on my model more in CryEngine and getting images of different views for the upcoming interim. I have been trying to focus on the model itself but often get distracted by the dinosaurs, tractors and all this other fun stuff you can put in. After talking to my teacher we have decided i should change my texture as its not really working overall on my model. Here are a few of the 'snips' i have taken of my model so far....





And some night shots with the glowing lights on my model look great...




After taking all of these i now have to decide on 3 for my interim or take some more - i like finding new view points on my model and gathering ideas on how my final movie could look.

Tuesday 18 September 2012

Working in CryEngine - new model.

I have decided to bring a new model into CryEngine from SketchUp. I have made a model still with the influence of my repetition model but on a lot larger scale. I have decided to work with the things the teacher is wanting us to learn such as bringing in lights, texture and different weather. Here goes...

Here is my model in CryEngine. I have figured out how to play with rain in my scene. Although unfortunately you can still see my gun floating and my binoculars it still looks cool!!

I have figured out how to put lights around and on my model. I placed the light inside the box shapes in the model to really light up the features. It looks great in the dark :)

Adding some big trees in just for fun. 

Multiplying my model to make it look a little more interesting. I also need to make sure my project stays more about the model then the scene it is placed in. 

Showing some more views of my model through the trees. Cant figure out if this is sun rise or sun set but the lighting is cool. 

A far away shot of my model. It looks like the pathway into a small but very high lighted village. I have also been playing with the ground and rising and lowering it in some places. 
In my next class i am going to be working with this same model again hopefully making it a little more interesting! 

Thursday 13 September 2012

New model - SketchUp

I have been playing in Google SketchUp and working on a new model to move in CryEngine for next class - i have kept with the rectangle / cubed shape from my repetition model. I have gone in a different direction though with more height and looking through the images. I hope i can create something cool with this in CryEngine :)

Putting my model in CryEngine :)

My first attempt at playing in CryEngine :) i used my model i posted on my blog below after talking with my teacher. I have found a few ways to navigate around my model and flying how to screen shot on a pc with a mac keyboard!! It was fun to have a try around and see how things look and work. Here are a few more pictures showing more views and activity....

Funny Binoculars!




Tuesday 11 September 2012

Second development in Sketchup

Here i have been developing my Sketchup model more -- i had added multiples of my model. I like my model more with multiples and i feel it has definitely lost its wind mill look. My next step is to discuss with my teacher about CryEngine.

Monday 10 September 2012

First development with Sketchup.

This is my first attempt at creating my idea into Sketchup. I really like how it is looking so far but is obviously very boring on its own. I feel as though my arrangement of the small rectangle shapes on the top have moved of from the windmill look which i am happy about. I want to develop this idea with multiples of this but i am struggling to think ahead at what this could become in CryEngine.

Developing my 3D image


In class with our teacher we did she exercises where she got us to do 4 quick 5 minute drawings of what our 3D images could look like. Her are mine...


For my first drawing i decided to develop my Repetition image - i decided to draw and see what it would look like if the rectanglur bar i had used to 'connect' the floating plates to each other in the previous project went all the way through the plates. Making it all one piece. This is as far as i got in 5 minutes....



Next i decided to pull the rectangular shapes apart as more into a floating idea again. I used the shape long rectangle shape from before and still in the middle. I explored placing the smaller rectangle shapes around this.

I then decided to bring in my figure ground image - i drew this as it was before and decided to explore the idea of the small rectangle shapes from my repetition image into a star shaped image on the top. This is as far as i got...

I then drew two of my figure ground shapes and pulled the small rectangle shapes apart again. I made them look as though they were coming out of the middle of the two figure ground images. I felt as though they were looking a little like crystals now..

I went back to the star shaped idea on top of the block image but placed them so the small rectangles were their own pieces. As though they were orbiting around in a circle...

I decided to move away from my figure ground Image and went back to my repetition one. With it all one joined image i then added in the smaller rectangles same as above. I added a small sphere shape in the centre and drew two of these images. I really like where this is going but i feel as though it is looking a little like a wind mill. I think I'm going to develop this idea into GoogleSketchup and see where it can take me.

Project 2

For project 2 we are going to be working with a new program called CryEngine. We will be using our skills of creating 3D images and turning them into a larger scaled entourage image. We will be able to view them from different angles and move around in the space as a person. My first independent study assignment for this project is to continue developing from the 3D images i created in the last project to then develop the best 3D image to move into the new project. I can do this by combining my images from the last project as well.

Thursday 16 August 2012

Final:

Here is my final 3D image representing Hierarchy. I have placed this image on the front of a building to make it look more interesting and have a feature. 

Final: Datum

Here is my final 3D image representing Datum. I have placed my image multiple times into a make believe fairy scene. I have changed the scale of each 3D image and placed them as flowers in this field. 

Final: Proportion

Here is my final 3D image representing Proportion. I have placed this into a scene where its like your looking through the screen on a camera at my image. 

Final: Contrast

Here is my final 3D image representing Contrast. After having a lot of trouble with this image and trying to figure out what it could be i finally came up with a good idea. I have copied the image and made lots and turned it into rain. I took the opacity down on each contrast image to make it look clear like rain. 

Final: Symmetry

Here is my final 3D image representing Symmetry. I have taken it back to not having curved edges or with a pattern. I have placed it in a scene where it is a feature in the window.